The Best Hero Classes to Lead Your Tower Rush Army
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Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.
- Protect your investment.
- Don't trigger their ability too early.
- Drop them right on top of the threat.
The Ranged Support Class
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.

You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.
| Power | Tactical Usage |
|---|---|
| Stealth/Invisibility | Use right before the enemy tower locks on to reset aggro onto a nearby tank |
| Minion Generation | Use defensively to instantly surround and destroy a heavy tank |
Mastering Your Main
Do not just blindly pick whichever commander is currently dominating the competitive meta.
Lead your troops with confidence, and victory will follow.
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